The story of the third chapter is about Odysseus and his travel
back home to Ithaca island.
Escape from the burning city of Troy after
10 years long war.
Travel across the Eagean sea and face all the danger
of magical mythological creatures of antient Greek.
Inspiration came from almost
2500 years old pottery paintings from Greece across the styles, from Athens and Spartha to other mediterranean cultures as Minoan Crete.
Idea of this chapter is to show
on Homer‘s story of Odyssey the basics
of Greece antient mythology in visualy attractive, dynamic action way with some
variables where can the player choose
to travel on his way back home to Ithaca.
GAMEPLAY FEATURES CHap.III:
NON-LINEAR LEVEL EXPLORATION
INVENTORY AND LOOT SYSTEM
SWORDS, SHIELDS AND HELMETS
FIGHT SYSTEM IMPROOVMENTS
ADVANCED ENVIROMENT INTERACTION