Project leader, game designer and 2D/3D artist. Currently working as 3D artist in SCS software. Previously 3D environment artist and level designer for Hobo: Tough Life
Adam is responsible for game’s code and optimalization. He currently study IT on university in Prague. His favourite languages are C#, PHP and JS. In his free time he like to do fishing or geocaching.
Sound design and in-game music, currently working as 3D artist leader for roads assets in SCS software. Previously 3D artist in film industry
2D Animation, currently working as 3d artist – vehicles in SCS software, Previously Animator in SCS software
Marketing and Community, former gaming journalist, currently working as freelancing web designer & developer.
2D Graphic
3D Animation
Marketing Coordinator
Special thanks to:
Paul Statham, Pavel Houska, Ondřej Konrád, Petra Šídlová
Thanks to:
Petr Horvát, Petr Opršal, Michal Makovec, Filip Neuwert
Thanks for sharing your thoughts about .. Regards
I’ve been surfing online greater than 3 hours as of
late, but I by no means discovered any attention-grabbing article like yours.
It’s pretty value enough for me. In my view, if all website owners and
bloggers made good content as you did, the net will
likely be a lot more useful than ever before.
Like!! I blog frequently and I really thank you for your content. The article has truly peaked my interest.